A codeunit is a container for C/AL code that you can use in many application objects. This section describes codeunits and explains how to create one. It also shows you how to use the functions in a codeunit from other application objects.
Understanding Codeunits
| To | See | 
|---|---|
| Learn the purpose and function of codeunits. | |
| Learn how to use the C/AL Editor. | |
| Learn how to access codeunits and limitations of codeunits. | |
| Follow step-by-step procedures that show how to use codeunits. | 
Developing Codeunits
| To | See | 
|---|---|
| Learn how to create a codeunit. | |
| Learn how to modify a codeunit. | How to: Modify an Existing Codeunit and How to: Add a Function to a Codeunit | 
| Learn how to compile and save codeunits. | How to: Compile the Code in a Codeunit and How to: Save a Codeunit | 





